MM stops with less then 40% usage

OK, I tested it here and I see that every so often the Morpheus consumes a lot of CPU. I looked through the code, but didn’t see anything obvious…

But since it’s infrequent, setting the block size to 128 or larger seemed to fix it.

Also, the latest firmware I just posted (v1.6.4) includes a feature where you can allow momentary CPU glitches without having the audio stop.

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