Hi everyone! Here are some quirky modules I designed purely for fun~~XD. Most of them are just tools I came up with on impulse or things I wanted to create—they’re not complete or professionally designed. Additionally, I have no programming background, so I rely entirely on AI to write the code. Therefore, I can only guarantee they work fine in my own metamodule setup, but I cannot warrant any errors that may occur with other software or hardware. If you wish to download and use these, please make sure you understand this risk.
1.Mini CV Clock: A clock module affected by CV linearity, changing trigger speed based on CV input
2.DowsingRod: LFO with visual display showing voltage and polarity, continuously variable waveform, and offset. Designed for fine voltage modulation control
3.PitchYin: Tuner with real-time pitch detection and display
4.MetaSEQ: Sequencer designed based on metamodule hardware. Six large/small knobs correspond to physical knobs. One knob position simultaneously sets CV and gate. Center position outputs nothing; left/right outputs ±10V & gate. Small knob creates random voltage offset within range to add variation and avoid monotony. Each seq has independent gate output
5.RandSEQ: Randomness-based sequencer where each step can select desired pitches via on-screen keyboard. Each step randomly plays from selected pitches—controlled randomness. Interesting feature: CV switchable between monophonic and polyphonic modes. Monophonic maintains random selection; polyphonic plays all selected notes together
6.101SEQ: Sequencer based on SH-101’s keyboard step-sequencing concept. Works with VCV Rack’s MIDI to CV module. Records input parameters like 1V/Oct, gate, velocity. Module records and saves patterns, playable via player
7.101PLAY: Standalone player minimizing hardware resource usage. Loads eight patterns to create song mode. Loaded patterns can be modified with adjustable transpose and clock division
8.ChebyOSC: Oscillator based on AM and mathematically-generated harmonics
Games:
9.PingPong: Pong game; use MIDI controller for convenient two-player gameplay
10.GlitchDelivery: Score-based delivery game
11.VoltBunker: Pseudo-first-person shooter similar to Wolfenstein (lol)
12.Visuals:
CodeRain: Matrix-style code rain effect. CV and gate control code speed and quantity
13.Shoryuken: Gate input triggers Shoryuken animation!! (Psychologically increases bass/kick low-end!?)