I missed this message earlier today, but this is very helpful information. I just tried it, and confirm it indeed crashes after the 60th click of the >>. Very strange!
I traced it, and the bug is in the GUI library we use (actually an add-on to LVGL). Re-writing that part of the library to make it more simple and direct fixes it.
I’m going to re-write other portions of the firmware that use this library feature as well to make sure it’s not causing some other bugs.
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