PERCALL - Bugs on choke function

Hi there,

I tried the Noise Plethora into Percall patch today.

I had 2 differents bugs related to the choke function :

  1. on both of them when I engage them I couldn’t switch them off (the choke buttons moves / even after swaping & reloading the patch)
  2. Choke 1>2 : chokes well channel 2 regarding the decay length of channel 1
    Choke 3>4 : channel 3 chokes “some” triggers" of channel 4 but is not related to decay length.

I attach the patch here
PLETHORA PERCALL.yml (6.4 KB)

i’m on FW 2.1.2

Thanks for your feedback !

Best

@hemmer might be able to check on this?

2 Likes

Can take a look, before I do I assume it works as you expect in VCV?

1 Like

Hi,

I have just tried out and it works fin in VCV.

Here is a simple VCV patch :
VCV PLETHORA PERCALL - CHOKE.vcv (1.6 KB)

Thanks!