# Canard sampler problem

**URL:** <https://forum.4ms.info/t/canard-sampler-problem/1659>\
**Category:** Bug Reports and Fixes\
**Created:** [June 24, 2025, 7:07pm UTC](https://forum.4ms.info/t/canard-sampler-problem/1659 "2025-06-24T19:07:26Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![offthesky](https://forum.4ms.info/user_avatar/forum.4ms.info/offthesky/32/163_2.png) [@offthesky](https://forum.4ms.info/u/offthesky)\
**Post date:** [June 24, 2025, 7:40pm UTC](https://forum.4ms.info/t/canard-sampler-problem/1659/3 "2025-06-24T19:40:41Z")

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my current live sets, the ymls each contain 6x instances canards, with samples up to 1m 30s each (48khz, 16bit wav) and i do not at all experience any half speed issues. really no issues at all for what im doing w the patches. however i am still running 2.0.1 firmware with bidoo plugin version 2.0.1 - that’s what’s used in this demo: [Dueling MM's! (with some ambient loops) - #6 by offthesky](https://forum.4ms.info/t/dueling-mms-with-some-ambient-loops/1572/6)

@etcetc might know if anything changed in the codes recently that might caused samples to play back half speed at their halfway point?

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